Progressing faster would allow them to be able to **gain more insight about the event at the end** each time you played, and eventually do something to **delay the end of the game**. **At a certain date, a significant even happened, which involved alien ships**, if I remember correctly.Īfter getting to that point, you would **start the game again**, but your character would **gain experience quicker for things they had done during the previous playthrough**. The character gained experience in each job. There where multiple jobs starting from entry-level jobs up to specialized jobs in academia. Hi, I remember playing a game where **you managed the time of a character** (like : spend X hours working at a fast food, spend Y hours sleeping) over the course of their life. **Looking for a game : Life Management, Minimalist Interface, Aliens** If Its helpful, I am 100% sure that it was a single player game. and you'd just repeat this process until rich or until you ''Won the game''. You could divorce the married npc and get another, and get the divorced husband/wifes things. Later, They'd even have children, who you could tell to work, or make them follow you around to help you fight. After that, you'd buy a house, furniture, stuff like that, and the wife/husband would clean, cook, sleep, all while you roamed around. then whenever you seeminly wanted to(Maybe I was Far enough in the game, I dont know), you could marry a npc who was in the village, again, Elves. but there was a field, where monsters spawned and roamed, where you could go to get stuff to sell for food, money, etc. You were able to go around the little village with other elves and, obviously, buy stuff. ![]() It included a main character, which you customized specifically down to the freckles, And the character was always a elf. So, I used to play this game a few years ago, but since then I had to restart my computer, and I could never remember the name.
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